• Commodore Free, Issue 66 - Part11

    From Stephen Walsh@39:901/281 to all on Sun Dec 16 14:40:09 2012
    /www.rgcd.co.uk/2012/10/space-lords-centaurus-available-c64.html

    FROM THE PRESS RELEASE

    remix of the classic Atari 2600/Coin-Op Warlords game! Initially released as one of the higher scoring entries in 2011's C64 16KB Cartridge Competition, ALeX, Retrofan and Taxim from P1X3L.net are proud to present the 'Centaurus' version of the game on a 16KB cartridge courtesy of RGCD. Complete with a space-freighter load of aesthetic and gameplay improvements since the release of the free Andromeda and Andromeda II builds, Space Lords is a single-to-four-player space-station smashing battle-game that supports a huge variety of controllers (joysticks, mice, paddles, keyboard and the Protovision 4-Player adapter) and includes several game modes for either tournaments or single play sessions.

    There is also the option of buying a download of the game in *.PRG and *.CRT format (complete with English and German manual texts) for the considerably lower price of £2. This will also be sent out to any customers who buy either cartridge version. NTSC and PAL compatible, the cartridge version of the game comes in a classic black cartridge shell complete with a printed manual and a vinyl Space Lords sticker. The cartridge version is available in two packaging types, a standard card carton and a more expensive 'deluxe version' that comes in a plastic case (a Universal Game Case with a specially cut foam insert to hold the cartridge as shown below). The standard version is priced at £20 inclusive of UK/Europe shipping, and £21 for the rest of the world, whereas
    the deluxe version costs £25 (UK/Europe) and £27 (rest of world).

    COMMODORE FREE

    This is a very classy game release!

    Think of this as a progression of breakout with 4 players and you have some sort of idea how this works, you have different variations of the game

    SCORE HIGH: 3 game rounds. After each completed round, a bronze, a silver and
    a gold crown will be distributed. Finally, the crown and the survived time are evaluated and awarded an overall winner on the podium. The round display is in the form of 3 rings on the left side. Only in this variant, points are scored and the high score is stored.

    LIVE LONG: Each player has 3 lives (which are shown near the border as
    hearts). If a Space Lord lost a life it's taken off and his space station rebuilt, while the other players continue to play without interruption. If you have used up all 3 lives, you're ruled out. Until all players have lost
    (except the last) their lives, the game is over. The place on the podium shows how long a player has survived, compared to its rivals.

    PLAY ONCE: Only one round with the subsequent ceremony (no points). Optimal
    for quick games or a competition for many players by knockout system.

    Game playfield is split into 4 distant sections each section is the players ship and base this is a sort of four player version of Breakout; but you must defend your base from the onslaught of 'pong' attacks. Careful movements of your ship and deflections will slowly break down enemy bases, leaving their vital hot spot open, but be careful not to trap the "pong" ball behind your ship as you will soon destroy your base.

    As seems to be the norm with current RGCD releases you have a quality package with stickers and a full instruction book, if you have some sort of obscure input controller I bet the game supports it with some of the control methods listed are keyboard, mouse, joystick ,paddles and Protovision 4 player
    adaptor. I am sure you can soon get 4 payers connected somehow.

    Easy to pickup but yet completely difficult to master you have to deflect a ball that's launched from the mother ship in the centre of the screen, the
    ball will then bounce to an opponent based on some complexities in physics of angles and velocity (gee I wish I had stayed awake now in class), the opponent must then deflect it elsewhere, like to one of the other players to stop his base being bashed, once an opponent's base is completely bashed he is out of the game, the game then continues until only 1 person survives. With a single player the other players are by computer control, and they seem to be very
    good players but not overly good giving a convincing amount of gameplay, as
    the game progresses further mother ships appear with more balls adding to the games complexity. One of the nice features is the way the players ship moves
    in an arc round the base.

    SCORES

    Sound: 8/10 Great Title Music But Just In Game Spot Effects
    Graphics: 8/10
    Gameplay: 9/10
    Overall: 8.5/10

    You really need a lads night with 4 friend in and this game then begins to shine another RGCD gem for the already growing collections of great games

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    * Origin: --:)-- Dragon's Lair BBS --(:- (39:901/281)