What Apple II stuff is taking 67GB?
That’s ridiculous. Even for an emulator.
On Monday, July 6, 2020 at 3:31:53 PM UTC-4, James Davis wrote:
"total size of requested files (67 GB) is too large for zip-on-the-fly"
Could we get it put into a completely finished single zip/7z to download, please?
Ask an IA admin? 67 GB is more than you can legally fit in a .zip I
think, but .7z should work.
Does that mean that the IIgs emulator aupports woz images?
Does Mame now support audio CDs?
Does that mean that the IIgs emulator aupports woz images?
Does Mame now support audio CDs?
<messdrivers@gmail.com> wrote:
On Monday, July 6, 2020 at 3:31:53 PM UTC-4, James Davis wrote:
"total size of requested files (67 GB) is too large for zip-on-the-fly"
Could we get it put into a completely finished single zip/7z to download, please?
Ask an IA admin? 67 GB is more than you can legally fit in a .zip I
think, but .7z should work.
What Apple II stuff is taking 67GB?
That’s ridiculous. Even for an emulator.
Obviously I consider that to be not true. MAME is a framework to emulate anything from a collection of chips, and the wide variety of supported machines helps to perfect those chip emulations.
Some recent work on a legendary 1980s sampling synthesizer fixed a shared chip error and caused some beloved-to-Brits games based on the UK TV show "The Crystal Maze" to work.
We've got a lot of Apple II highlights this time:
Sysop: | Keyop |
---|---|
Location: | Huddersfield, West Yorkshire, UK |
Users: | 468 |
Nodes: | 16 (2 / 14) |
Uptime: | 17:00:26 |
Calls: | 9,440 |
Calls today: | 3 |
Files: | 13,594 |
Messages: | 6,109,629 |