• Re: Yeah, I'd hit that...

    From candycanearter07@21:1/5 to Spalls Hurgenson on Sat Jun 15 06:30:06 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:59 this Friday (GMT):

    I'm just gonna leave this here:
    https://www.youtube.com/watch?v=lJOZN3YhLtY

    It's a video for "Half-Life: Overlord", a fan-made video of a concept
    for a (maybe) open-world sequel to Half Life: Episode 2. It's...
    well, look, I loved the Half-Life games, but it's been twenty years
    since the last one came out and generally I'm sort of over them. Were
    "Half Life 3" to be announced by Valve tomorrow, I wouldn't quite yawn
    but it wouldn't really cause any great excitement either. "Oh, they're finally continuing the series? That's nice. I'll get it when its on
    sale."

    But this video... it almost makes me excited about the franchise
    again.

    Not really because of the gameplay (what little it shows). Honestly,
    the run-n-gun sections look a bit tired. But wow, those visuals. Wow,
    that world design. It suggests a lot more than just gormless Gordon
    silently offing aliens again. There's more suggested depth and
    world-building in the 3 minutes of video than all of Half Life 2.

    Plus... watch that video. I know the concept is for a first-person
    shooter... but can you imagine all those units in a real-time strategy
    game? Or even a top-down action/shooter-with-a-bit-of-strategy?

    I don't know. Maybe the video isn't that great. Maybe the concept
    isn't that great. Maybe it's just that it reminds me of how much
    unrealized potential there is in "Half Life" (and indeed, in most IPs)
    that gets left unused. Like, this is what a fan has done in his spare
    time. What the fuck is Valve (and other AAA-studios) doing with all
    their time and money? What? They're making /ANOTHER/ microtransaction-
    laden 'live service' hero-shooter that is less about making a good
    game and more about filling the corporate coffers? Fuck them.

    Don't forget ignoring TF2!

    ...

    ...

    (cooling down)

    ...

    ...

    Anyway, it's a neat video. Enjoy.


    Best part is, this isn't even the first open-world fangame of a famously stagnant company, since someone made open world Mario 64 some time ago.
    --
    user <candycane> is generated from /dev/urandom

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