• Re: Counterstrike is 25 years old

    From Ant@21:1/5 to Spalls Hurgenson on Fri Jun 21 20:47:38 2024
    I couldn't get this series. :(


    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    The title pretty much sums it up. A quarter of a century ago,
    "Counterstrike" was aborn as a Half-Life mod. It's been going strong
    ever since, and remains one of the most popular PC games since.

    And, honestly, it's not that "Counterstrike" has reached 25 years that
    I find so surprising, as that it's only six years older than Doom.
    That's the era of games we're talking about. And yet it still
    inexplicably remains a top-performer on Steam.

    (Okay, not really so inexplicable. It's a fun game, sure, but it's
    real draw is as the engine for the gambling industry that has grown up
    around it. So long as it remains a viable source of income for so
    many, it's never going to drop off the most-played charts).

    I never really got into "Counterstrike". I'd burned myself out playing
    online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal
    Tournament" and by the time "Counterstrike" became anything but that
    weird mod the kids in the corner were playing, I was distancing myself
    from online gaming.

    (I did play a bunch of "Tactical Ops", though, the long-forgotten
    "Unreal Tournament" clone of "Counterstrike". Better graphics, better
    bots, and smoother gameplay. But it lagged in maps and a smaller
    development team meant it never achieved parity with its better known
    "Half Life" rival).

    And nowadays, even if I were able to show interest in the gameplay,
    I'm so outside the community (and -lets be honest- aging reflexes mean
    I couldn't compete with those damn whippersnappers anyway) that I'd
    have a hard time getting back into the scene.

    So I can't really get myself to care about "Counterstrike" anymore. It
    was never really my game, and it certainly isn't offering me any
    incentive to become my game today. But happy birthday anyway. Even if
    it's for all the wrong reasons, remaining popular for 25 years is
    something of an achievement.




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  • From candycanearter07@21:1/5 to Spalls Hurgenson on Sat Jun 22 06:20:07 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:56 this Friday (GMT):

    The title pretty much sums it up. A quarter of a century ago,
    "Counterstrike" was aborn as a Half-Life mod. It's been going strong
    ever since, and remains one of the most popular PC games since.

    And, honestly, it's not that "Counterstrike" has reached 25 years that
    I find so surprising, as that it's only six years older than Doom.
    That's the era of games we're talking about. And yet it still
    inexplicably remains a top-performer on Steam.

    (Okay, not really so inexplicable. It's a fun game, sure, but it's
    real draw is as the engine for the gambling industry that has grown up
    around it. So long as it remains a viable source of income for so
    many, it's never going to drop off the most-played charts).

    I never really got into "Counterstrike". I'd burned myself out playing
    online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal
    Tournament" and by the time "Counterstrike" became anything but that
    weird mod the kids in the corner were playing, I was distancing myself
    from online gaming.

    (I did play a bunch of "Tactical Ops", though, the long-forgotten
    "Unreal Tournament" clone of "Counterstrike". Better graphics, better
    bots, and smoother gameplay. But it lagged in maps and a smaller
    development team meant it never achieved parity with its better known
    "Half Life" rival).

    And nowadays, even if I were able to show interest in the gameplay,
    I'm so outside the community (and -lets be honest- aging reflexes mean
    I couldn't compete with those damn whippersnappers anyway) that I'd
    have a hard time getting back into the scene.

    So I can't really get myself to care about "Counterstrike" anymore. It
    was never really my game, and it certainly isn't offering me any
    incentive to become my game today. But happy birthday anyway. Even if
    it's for all the wrong reasons, remaining popular for 25 years is
    something of an achievement.


    Yeah, the game is way too competitive for me to enjoy it. Of course,
    CS "2" doesn't help either.
    --
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  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Sat Jun 22 08:34:56 2024
    On 6/21/2024 8:56 AM, Spalls Hurgenson wrote:

    The title pretty much sums it up.

    Never heard of it.

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    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

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  • From Ant@21:1/5 to candycanearter07@candycanearter07.n on Sat Jun 22 19:57:09 2024
    candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:56 this Friday (GMT):

    The title pretty much sums it up. A quarter of a century ago, "Counterstrike" was aborn as a Half-Life mod. It's been going strong
    ever since, and remains one of the most popular PC games since.

    And, honestly, it's not that "Counterstrike" has reached 25 years that
    I find so surprising, as that it's only six years older than Doom.
    That's the era of games we're talking about. And yet it still
    inexplicably remains a top-performer on Steam.

    (Okay, not really so inexplicable. It's a fun game, sure, but it's
    real draw is as the engine for the gambling industry that has grown up around it. So long as it remains a viable source of income for so
    many, it's never going to drop off the most-played charts).

    I never really got into "Counterstrike". I'd burned myself out playing online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal Tournament" and by the time "Counterstrike" became anything but that
    weird mod the kids in the corner were playing, I was distancing myself
    from online gaming.

    (I did play a bunch of "Tactical Ops", though, the long-forgotten
    "Unreal Tournament" clone of "Counterstrike". Better graphics, better
    bots, and smoother gameplay. But it lagged in maps and a smaller development team meant it never achieved parity with its better known
    "Half Life" rival).

    And nowadays, even if I were able to show interest in the gameplay,
    I'm so outside the community (and -lets be honest- aging reflexes mean
    I couldn't compete with those damn whippersnappers anyway) that I'd
    have a hard time getting back into the scene.

    So I can't really get myself to care about "Counterstrike" anymore. It
    was never really my game, and it certainly isn't offering me any
    incentive to become my game today. But happy birthday anyway. Even if
    it's for all the wrong reasons, remaining popular for 25 years is
    something of an achievement.


    Yeah, the game is way too competitive for me to enjoy it. Of course,
    CS "2" doesn't help either.

    Don't forget CS:S(ource) that used HL2's engine like in The Orange Box. :)
    --
    "Noah did everything just as God commanded him." --Genesis 6:22. We all need to do the same! o/` The Heat is On o/`
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  • From candycanearter07@21:1/5 to Ant on Sun Jun 23 06:20:06 2024
    Ant <ant@zimage.comANT> wrote at 19:57 this Saturday (GMT):
    candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote at 15:56 this Friday (GMT):

    The title pretty much sums it up. A quarter of a century ago,
    "Counterstrike" was aborn as a Half-Life mod. It's been going strong
    ever since, and remains one of the most popular PC games since.

    And, honestly, it's not that "Counterstrike" has reached 25 years that
    I find so surprising, as that it's only six years older than Doom.
    That's the era of games we're talking about. And yet it still
    inexplicably remains a top-performer on Steam.

    (Okay, not really so inexplicable. It's a fun game, sure, but it's
    real draw is as the engine for the gambling industry that has grown up
    around it. So long as it remains a viable source of income for so
    many, it's never going to drop off the most-played charts).

    I never really got into "Counterstrike". I'd burned myself out playing
    online matches of "Doom" and "Duke Nukem" and "Quake" and "Unreal
    Tournament" and by the time "Counterstrike" became anything but that
    weird mod the kids in the corner were playing, I was distancing myself
    from online gaming.

    (I did play a bunch of "Tactical Ops", though, the long-forgotten
    "Unreal Tournament" clone of "Counterstrike". Better graphics, better
    bots, and smoother gameplay. But it lagged in maps and a smaller
    development team meant it never achieved parity with its better known
    "Half Life" rival).

    And nowadays, even if I were able to show interest in the gameplay,
    I'm so outside the community (and -lets be honest- aging reflexes mean
    I couldn't compete with those damn whippersnappers anyway) that I'd
    have a hard time getting back into the scene.

    So I can't really get myself to care about "Counterstrike" anymore. It
    was never really my game, and it certainly isn't offering me any
    incentive to become my game today. But happy birthday anyway. Even if
    it's for all the wrong reasons, remaining popular for 25 years is
    something of an achievement.


    Yeah, the game is way too competitive for me to enjoy it. Of course,
    CS "2" doesn't help either.

    Don't forget CS:S(ource) that used HL2's engine like in The Orange Box. :)


    Was it any good or was it another HL:S?
    --
    user <candycane> is generated from /dev/urandom

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  • From Ant@21:1/5 to candycanearter07@candycanearter07.n on Sun Jun 23 20:05:09 2024
    candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:
    ...
    Yeah, the game is way too competitive for me to enjoy it. Of course,
    CS "2" doesn't help either.

    Don't forget CS:S(ource) that used HL2's engine like in The Orange Box. :)

    Was it any good or was it another HL:S?

    It looked prettier than original CounterStrike. ;P
    --
    "For the wages of sin is death, but the gift of God is eternal life in Christ Jesus our Lord." --Romans 6:23. Hot!
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  • From candycanearter07@21:1/5 to Ant on Mon Jun 24 06:28:19 2024
    Ant <ant@zimage.comANT> wrote at 20:05 this Sunday (GMT):
    candycanearter07 <candycanearter07@candycanearter07.nomail.afraid> wrote:
    ...
    Yeah, the game is way too competitive for me to enjoy it. Of course,
    CS "2" doesn't help either.

    Don't forget CS:S(ource) that used HL2's engine like in The Orange Box. :)

    Was it any good or was it another HL:S?

    It looked prettier than original CounterStrike. ;P


    fair
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