• Re: Predatory Gaming Practices

    From Dimensional Traveler@21:1/5 to Mandrake on Wed Jun 26 07:00:49 2024
    On 6/26/2024 1:53 AM, Mandrake wrote:
    Kyonshi wrote:
    On 6/26/2024 4:33 AM, Spalls Hurgenson wrote:

    The blog post's headline is "Predatory Tactics In Gaming Are Worse
    Than You Think".
    https://www.gamedeveloper.com/design/predatory-tactics-in-gaming-are-worse-than-you-think

    And the article then straightforwardly follows up on that topic. If
    you wanted to get an idea of some of the tactics used by game
    developers -especially in the mobile arena- then this is a good primer
    on the subject. I particularly enjoyed the bit where one developer
    admitted that -through data-harvesting- they identified members of the
    Saudi royal family and changed the MTX pricing /just for those users/
    to over a hundred times what other people paid.

    that is an interesting way of price-gouging. I never thought about
    that, but it easily might be that with advanced techniques they can
    target rich people with higher prices and they will never notice.

    It's worse than price-gouging.  'Price-gouging' satisfies economic
    theory.  More along the lines of false advertising here.  Rich people
    will notice and then go commit suicide.

    With the Saudi royal family they really won't _care_. If you are going
    to spend 1.5 Trillion dollars to build a city in the middle of the
    desert what's a million or two on a phone game?

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Wed Jun 26 21:14:47 2024
    On 26/06/2024 03:33, Spalls Hurgenson wrote:
    The blog post's headline is "Predatory Tactics In Gaming Are Worse
    Than You Think". https://www.gamedeveloper.com/design/predatory-tactics-in-gaming-are-worse-than-you-think

    And the article then straightforwardly follows up on that topic. If
    you wanted to get an idea of some of the tactics used by game
    developers -especially in the mobile arena- then this is a good primer
    on the subject. I particularly enjoyed the bit where one developer
    admitted that -through data-harvesting- they identified members of the
    Saudi royal family and changed the MTX pricing/just for those users/
    to over a hundred times what other people paid.

    <snip>

    I did watch a video a few years ago from a company touting their tech
    for identifying spending habits (in particular whales) and then
    tailoring their game experience to get as much money out of them as
    possible. At the time I put it more down to hype as surely people just
    wouldn't accept effectively being duped. How wrong I was.

    I could understand it in the early days of MTX when it wasn't entirely
    obvious the tricks be played but now there really should be no excuse.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Thu Jun 27 09:02:09 2024
    On 26/06/2024 20:03, Spalls Hurgenson wrote:
    Only people with far too little sense and far too much money would
    think such a scheme would work. I've no problem with them getting
    gouged by mobile gaming companies.

    Too little sense, splurge a nice chunk of change on an 'infrastructure'
    project and then make sure a lot of the money goes back to the royal
    family. If anybody complains, invite them for a chat at an embassy and
    then kill them, simple.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Rin Stowleigh@21:1/5 to spallshurgenson@gmail.com on Fri Jun 28 07:33:03 2024
    On Thu, 27 Jun 2024 11:16:14 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    The /implementation/ of that idea, however, is completely bat-shit
    stupid and insane. And even Saudi Arabia has finally started to
    realize this, as the original 170km project has been scaled back to
    2km... and even that is unlikely to be finished.

    On the plus side... I bet it'll make for some awesome video game
    locations in the near future.

    You've given me a great idea Spalls. How about using the Saudi
    acreage for all the USA homeless bums and sidewalk campers that don't
    qualify for local outreach programs?

    Domestic outreach programs typically require some effort on the part
    of the substance abuser ....which almost all homeless that remain in
    that state long enough to be relevant to this idea are... to be
    motivated to treat their problem. Most of them opt out of these
    programs of course, and prefer to exercise their freedom to live on
    the streets, beg others for money (or just rob) and enjoy their
    self-entitled right to do all their feel-good drugs and booze.

    If we ship all of the ones who don't want to help themselves out to
    the remote areas of Saudi Arabia, it's a win-win-win. It cleans up
    the festering mess going on in the US, it gives the Saudis a new
    purpose for their land, and the homeless won't have to deal with the embarassment of shitting on the sidewalks in front of everyone because
    there are no sidewalks in the desert. They can just use their feet to
    cover it with sand, kind of like cat litter. Maybe the Saudis can
    even figure out a way to turn all the bum poo into energy, making it a win-win-win-win.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Sat Jun 29 09:49:33 2024
    On 27/06/2024 16:16, Spalls Hurgenson wrote:
    On Thu, 27 Jun 2024 09:02:09 +0100, JAB <noway@nochance.com> wrote:

    On 26/06/2024 20:03, Spalls Hurgenson wrote:
    Only people with far too little sense and far too much money would
    think such a scheme would work. I've no problem with them getting
    gouged by mobile gaming companies.

    Too little sense, splurge a nice chunk of change on an 'infrastructure'
    project and then make sure a lot of the money goes back to the royal
    family. If anybody complains, invite them for a chat at an embassy and
    then kill them, simple.

    There is /some/ logic behind it. Saudi Arabia's income is almost
    entirely based on petroleum exports; you know: oil. However, those
    resources are limited in quantity (it is reported that Saudi Arabia
    reached 'peak oil' production in 2017), and -as the world faces
    increasing climate catastrophe because wastefully burning vast amounts petroleum does nothing good for the atmosphere- people are starting to
    buy less of the stuff.

    So Saudia Arabia is /trying/ to leverage their current oil-wealth into finding new sources of money. Except, when 90% of your territory is near-worthless, unlivable desert that's a really hard transition.

    Projects like "The Line" are an attempt to challenge this. It's
    supposed to be a place of business, a new tech-centric utopia where
    all the world's best new ideas come from, a massive trading hub, and a
    way for Saudia Arabia to push 170km of otherwise useless land into
    some sort of productivity. The drive behind the idea isn't entirely
    stupid; it actually is surprising forward-thinking.

    (that it's also a vanity project that 'proves' that utility of the
    Saudi royal family to an increasingly unhappy populace is bonus)

    The /implementation/ of that idea, however, is completely bat-shit
    stupid and insane. And even Saudi Arabia has finally started to
    realize this, as the original 170km project has been scaled back to
    2km... and even that is unlikely to be finished.


    On the plus side... I bet it'll make for some awesome video game
    locations in the near future. Whether it's "The Line" as promised, or
    the half-built and abandoned ruins of "The Line" as it really is,
    duking it out with other players in an FPS brawl sounds like a lot of
    fun.


    (I had to bring the topic back to video games somehow ;-)


    A problem I can see for Saudi is that as the petrodollars start to dry
    up they will no longer be able to afford to rely on a large foreign
    workforce. It will come as a bit of a shock to many Saudi that they are actually expected to be productive in the jobs to get paid for them.

    It was one of the things that amazed me when in Saudi. A large number of
    very new, and expensive, pick-and-place machines but yet I never once
    saw them working. You basically had a factory floor where all you would
    see was the odd person wandering about.

    --- SoupGate-Win32 v1.05
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