• Re: Goodbye Game Informer

    From JAB@21:1/5 to Spalls Hurgenson on Mon Aug 5 09:15:43 2024
    On 04/08/2024 16:54, Spalls Hurgenson wrote:

    Probably most people won't care, but "GameInformer" -the long running computer game magazine- shuttered its business the other day.

    Which probably shouldn't be a surprise; after all, who reads (print) magazines anymore? (although, like most publishers, they relied more
    on digital subscriptions these days). More tellingly, "Game Informer"
    was a division of the "GameStop" retail chain, which in recent years
    has been better known for its stock antics than its retail
    performance. The chain has been struggling, and that "Game Informer"
    has survived this long is, frankly, sort of amazing.

    What was surprising was how /good/ "Game Informer" was. While it
    didn't do any hard-hitting journalism, it still had well-written
    articles and reviews that weren't just puff-pieces designed to get you
    to buy the next game (which is what you'd expect from a magazine
    funded by a video-game store). Amongst the surviving 'old-school'
    video-game magazine publishers, they were probably the best.

    And while the likes of online publishing -Kotaku, GamesIndustry,
    PCGamesN and the rest- have taken up the slack, there was a lot to be
    said about a publisher who actually still put out printed material. It implied a reliability and soundness that you often don't get from the
    more fly-by-night online offerings. They were a standard baseline
    against which you could measure the competitors.

    So it's sort of sad to see them go. Even if I was part of the problem
    that led to their demise (I let my subscription lapse years ago...
    although that was mostly because the only way to renew the
    subscription was by physically going to a Gamestop store).

    Fare thee well, "Game Informer". You weren't great, but you were good
    enough, and your passing is just another sign of the passing of the
    golden age of computer gaming.


    I do kinda miss actual magazines and still have fond memories of popping
    into the newsagents during my paper round to see if the latest issue of
    Crash* was in yet. When I finally got a PC I did buy a magazine now and
    again but certainly not consistently. Now you can get so much of the information online, why pay for it.

    *For those that don't know it was an iconic magazine for the Specky 48k
    which ditched the whole pretence that home computers were for
    educational purposes and not for playing games.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Tue Aug 6 09:11:23 2024
    On Sun, 04 Aug 2024 11:54:14 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Probably most people won't care, but "GameInformer" -the long running >computer game magazine- shuttered its business the other day.

    I had subscriptions to QuestBusters, Computer Gaming World, PC Gamer,
    Computer Games Strategy Plus and Computer Game Review. But somehow, I
    missed on ever subbing to Game Informer. Or maybe I only I subbed to
    them briefly, I don't remember. I hope they weren't the best of the
    bunch, because if they were, then I missed out.

    I don't want to go back to the days of relying on these magazines for information, but I miss them all the same.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Tue Aug 6 14:15:26 2024
    On Tue, 06 Aug 2024 11:29:20 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Helpful hint: the entirety of the Computer Gaming World archive is
    available (legitimately!) online. You can read every issue at >https://www.cgwmuseum.org/

    I own a lot of issues of CGW but I do not have them all. Thank you for
    the link. It is now bookmarked forever.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Ant@21:1/5 to Spalls Hurgenson on Tue Aug 6 19:46:11 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
    On Tue, 06 Aug 2024 14:15:26 -0400, Mike S. <Mike_S@nowhere.com>
    wrote:

    On Tue, 06 Aug 2024 11:29:20 -0400, Spalls Hurgenson ><spallshurgenson@gmail.com> wrote:

    Helpful hint: the entirety of the Computer Gaming World archive is >>available (legitimately!) online. You can read every issue at >>https://www.cgwmuseum.org/

    I own a lot of issues of CGW but I do not have them all. Thank you for
    the link. It is now bookmarked forever.

    Well, if you like that, wait until you get a load of these:

    - Questbusters
    https://archive.org/details/questbusters

    - Computer Game Review

    https://archive.org/search?query=Computer+Game+Review.&page=2

    - Electronic Games Magazine
    https://archive.org/search?query=electronic+games

    - Strategy Plus
    https://archive.org/search?query=Strategy+Plus

    - Crash Magazine
    https://archive.org/search?query=crash+magazine

    - GameBytes *
    https://archive.org/details/GameBytesMagazine **

    - Interactive Entertainment *

    https://archive.org/search?query=interactive+entertainment



    I have purposefully left PC Gamer off the list because it's still a
    going concern (and, if I recall, they sell access to their
    back-issues). But all the rest are defunct magazines so I've little
    qualm pointing to where their content is available online.

    Congratulations. You can now read like its 1991 again! ;-)

    Dang flashbacks. :)
    --
    "And [the young Macedonian believers] did not do as we expected, but they gave themselves first to the Lord and then to us in keeping with God's will." --2 Corinthians 8:5. Hot!
    Note: A fixed width font (Courier, Monospace, etc.) is required to see this signature correctly.
    /\___/\ Ant(Dude) @ http://aqfl.net & http://antfarm.home.dhs.org.
    / /\ /\ \ Please nuke ANT if replying by e-mail.
    | |o o| |
    \ _ /
    ( )

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Wed Aug 7 04:38:14 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:

    On Mon, 5 Aug 2024 09:15:43 +0100, JAB <noway@nochance.com> wrote:

    On 04/08/2024 16:54, Spalls Hurgenson wrote:

    Probably most people won't care, but "GameInformer" -the long running
    computer game magazine- shuttered its business the other day.

    Side note: GameStop didn't just stop publishing the magazine. They
    killed the entire site. Because why preserve a 3-decades long legacy
    in any way?

    GameStop... classy to the end.

    They probably can't afford to pay for hosting for it.

    (but the GameInformer staff should be grateful that at least GameStop
    didn't issue NFT jpgs of their faces... or sell their likeness to make >FunkoPop bobbleheads. ;-)

    Yet. Wait till the stock takes a dip again.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Xocyll@21:1/5 to All on Wed Aug 7 04:35:30 2024
    Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
    say:


    Probably most people won't care, but "GameInformer" -the long running >computer game magazine- shuttered its business the other day.

    Which probably shouldn't be a surprise; after all, who reads (print) >magazines anymore? (although, like most publishers, they relied more
    on digital subscriptions these days). More tellingly, "Game Informer"
    was a division of the "GameStop" retail chain, which in recent years
    has been better known for its stock antics than its retail
    performance. The chain has been struggling, and that "Game Informer"
    has survived this long is, frankly, sort of amazing.

    What was surprising was how /good/ "Game Informer" was. While it
    didn't do any hard-hitting journalism, it still had well-written
    articles and reviews that weren't just puff-pieces designed to get you
    to buy the next game (which is what you'd expect from a magazine
    funded by a video-game store).

    So not favored by Derek Smart then?

    Amongst the surviving 'old-school' video-game magazine publishers, they were probably the best.

    And while the likes of online publishing -Kotaku, GamesIndustry,
    PCGamesN and the rest- have taken up the slack, there was a lot to be
    said about a publisher who actually still put out printed material. It >implied a reliability and soundness that you often don't get from the
    more fly-by-night online offerings. They were a standard baseline
    against which you could measure the competitors.

    The other problem, is print takes time, which meant their only online competitors had up to date news and reviews and they couldn't, due to
    the logistics of print.

    So it's sort of sad to see them go. Even if I was part of the problem
    that led to their demise (I let my subscription lapse years ago...
    although that was mostly because the only way to renew the
    subscription was by physically going to a Gamestop store).

    Fare thee well, "Game Informer". You weren't great, but you were good
    enough, and your passing is just another sign of the passing of the
    golden age of computer gaming.

    It's sad to see a lot of the old stuff going, but we romanticize this
    stuff and forget all the bad stuff that went with the good.

    Was talking about this yesterday in fact, with the guy at the wine store
    (I was wearing a jokey t-shirt that mentioned Dos, he laughed, and it
    was off down memory lane; BBS and such.

    He said he has fond memories of the pre-internet tech stuff, but he
    wouldn't want to go back to it.

    Remember when animated gifs became a thing and some websites drenched themselves in them and took an hour to display the page on a 56k modem connection?
    Oh look this forum, everyone has an animated gif for an avatar, and each
    was a megabyte or so in size - 50 comments per page, do the math.

    So much so the browser companies (well netscape anyway,) introduced a
    toggle off for the images so pages could load in something approximating
    real time.

    Various things I mourned in passing, but when you take a good hard look
    back without the rose coloured glasses, they weren't nearly as good as
    we remember, they were simply good for the time, and their time has
    passed.

    Xocyll

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Wed Aug 7 09:20:27 2024
    On Tue, 06 Aug 2024 15:21:48 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Congratulations. You can now read like its 1991 again! ;-)

    I kept all of my old issues of PC gaming magazines because they really
    are important to me. Thank you for the links.

    I completely forgot about IE or Interactive Entertainment. I own a lot
    of those CDs. I think they were $10 back in the day. A silly waste of
    money of course, but my teenage self did not think so at the time.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Mike S.@21:1/5 to spallshurgenson@gmail.com on Wed Aug 7 09:42:52 2024
    On Tue, 06 Aug 2024 15:21:48 -0400, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:

    Congratulations. You can now read like its 1991 again! ;-)

    I was also able to find Compute's Gazette on that Internet Archive
    site. This was my first magazine subscription when I was a kid. It was
    for Commodore owners and I had a C-64 at the time.

    Like Ant said, dang flashbacks....

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Spalls Hurgenson on Fri Aug 9 08:54:17 2024
    On 07/08/2024 17:50, Spalls Hurgenson wrote:
    And the same with tech, and TV, and books, and generally everything in
    the past. The rough edges of our hobbies had their charm, sure. But I
    love 'living in the future'. Sure, there are problems today too --lots
    of problems!-- and a lot of our modern toys don't live up to their
    potential. Who'd have expected the Internet to turn into the advertising-riddled, disinformation-soaked hellhole it too often is?

    It does feel as though internet content is rapidly going even more
    downhill with so much of it based on who do we generate traffic for our
    site with the least amount of effort involved. Who needs staff writers
    when you can just use an AI to create a story for you with the right
    keywords. It kinda reminds me of games as service where the link between
    give us money for a game experience is becoming more and more stretched.

    Then there's the real darkside as demonstrated last week in England with
    riots fuelled by misinformation on social media. The positive is that communities finally came together and said enough is enough, you don't represent us and no you can't come to our town and smash shops up or try
    and burn down hotels.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From rms@21:1/5 to All on Wed Mar 26 15:58:05 2025
    - It won't have a print version (well, understandable, given
    the economics of the thing. Still sort of sad to see it
    go, though)
    - Last I heard it won't have the same staff, so it's basically
    just the name being reused

    Last story I saw said there will be a print version, and the original
    staff as well. I think you're right to question the motives of the buyer though, just what was the business motivation for this acquisition....

    rms

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)