I finished the Elden Ring DLC. 32 tries total on the end boss. It
took some thinking about how to beat it and getting a couple ideas and a couple pieces of advice. Quickstep blood antspur being the main essence
for those of you that know anything about the game. I didn't have to
adjust my build, just put blood quickstep on the antspur, and I didn't
have to find the remaing 9 DLC difficulty easing items. Overall still easier than the optional chalice bosses in Bloodborne and by far easier
than DS3's DLC.
My review of the whole thing pretty much stands, too long, takes too
long to make build/new character to try different things out. I'd like
to try some different builds I didn't but I don't have the patience to
go through the who giant open world again, maybe I never will.
I might consider going back to my newbie helper for a bit more co-op,
but I'm done for now.
Definately don't recommend it if you thought the main game was too long.
If you didn't then you'll probably enjoy it.
I still don't really recommend the base game if you don't like long
'open' worlds. It's a good way to dip your feet in souls even if you
don't complete it. The beginning of the game is my favorite part up to about Radahn, and even doing that would be worth the money for the base
game.
Honestly, it's the open-worldness of "Elden Rings" that has kept me
from playing it more than anything. I wasn't a big fan of the Dark
Souls games to start with, but I could at least admire the design even
if I didn't actually enjoy the gameplay. But that admiration could
only carry me so far; an average playthrough of those games is, what,
thirty hours or so?* That's about how long I could tolerate the games
before I had to move on to something else.
On 09/08/2024 19:02, Spalls Hurgenson wrote:
Honestly, it's the open-worldness of "Elden Rings" that has kept me
from playing it more than anything. I wasn't a big fan of the Dark
Souls games to start with, but I could at least admire the design even
if I didn't actually enjoy the gameplay. But that admiration could
only carry me so far; an average playthrough of those games is, what,
thirty hours or so?* That's about how long I could tolerate the games
before I had to move on to something else.
The only games I can think of that I've played more than thirty hours of
are FO:3/NV and Skyrim. You might see a pattern there in that they all
have content that is bolstered by lots of different stories/environments/things to do, in the game that keep my interest up.
ER doesn't sound like the type of gameplay I like at all but putting
that aside even if I did I think I'd be unlikely to go much past twenty
five hours or so as it sounds that the gameplay will just get to
repetitive for me at that point.
Overall even for games that I'd say I really liked there's quite a few
that I only finished because I wanted to see the end even though my
interest was really waning.
The only games I can think of that I've played more than thirty hours of
are FO:3/NV and Skyrim. You might see a pattern there in that they all
have content that is bolstered by lots of different >stories/environments/things to do
The only games I can think of that I've played more than thirty hours
of are FO:3/NV and Skyrim. You might see a pattern there in that they
all have content that is bolstered by lots of different stories/
environments/things to do
Witcher 3 might interest you!
On 8/10/2024 1:51 AM, JAB wrote:
On 09/08/2024 19:02, Spalls Hurgenson wrote:
Honestly, it's the open-worldness of "Elden Rings" that has kept me
from playing it more than anything. I wasn't a big fan of the Dark
Souls games to start with, but I could at least admire the design even
if I didn't actually enjoy the gameplay. But that admiration could
only carry me so far; an average playthrough of those games is, what,
thirty hours or so?* That's about how long I could tolerate the games
before I had to move on to something else.
The only games I can think of that I've played more than thirty hours
of are FO:3/NV and Skyrim. You might see a pattern there in that they
all have content that is bolstered by lots of different stories/
environments/things to do, in the game that keep my interest up. ER
doesn't sound like the type of gameplay I like at all but putting that
aside even if I did I think I'd be unlikely to go much past twenty
five hours or so as it sounds that the gameplay will just get to
repetitive for me at that point.
Overall even for games that I'd say I really liked there's quite a few
that I only finished because I wanted to see the end even though my
interest was really waning.
I think I might just be done with souls games. I played a little bit
with my newb helper character and that wasn't doing it for me. I
started Demon Souls (game by Fromsoft before Dark Souls) it's fine. I'm
just not really interested in that gameplay any more. I think perhaps
Elden Ring was so long and repetitive that I don't want to play like
that any more.
I'm really enjoying EDF with my daughter when she wants to play it, but
need to find something else to play when she doesn't.
On 8/14/2024 1:48 AM, JAB wrote:
On 11/08/2024 16:49, Justisaur wrote:
I'm really enjoying EDF with my daughter when she wants to play it,
but need to find something else to play when she doesn't.
Yep, play a type of game too much and at some point you need a break
from it. Glad you've found another game* that you're enjoying but I've
never been into computer games that you play with other people. Not
that I don't enjoy it when I do it but instead it doesn't sit well
with my gaming is something I do when I fancy it and not something
that is scheduled**.
Well we're both here already which makes it easier. No need to
schedule, just when we both feel like it.
I've been playing it without her a bit, but it's got 4 classes which you
can play from the start, and it helps the other classes a bit too as
some of the pickups (weapon & armor) you get gets allocated to different classes, and you can play it solo just fine.
I did like playing online with EDF 5 with 4 players, but I'm not feeling
the call to play online this time.
**Much like some of the players I had when I started GM'ing Call of
Cthulhu. Out of the four players, three of them seem to think it was
perfectly fine just to turn up if they had nothing better to do and to
make it worse no fore warning they weren't going to play and no
apology afterwards to me or others. I did make it clear that I
understand that sometimes real life gets in the way but you do need to
make a commitment to actually playing. As that fell on deaf ears I
just said I'm not GM'ing then. Fortunately within a couple of weeks I
had found another player and I'm have a blast with just having two
PC's who are very invested in the game.
Yeah, RPGs aren't like playing any old board-game. You can make it more episodic, and indeed that's how it was originally played, but it's far
more engaging and entertaining when you have a consistent set of
characters.
Everything's so ephemeral theses days, that's a hard thing to achieve
now though.
Keep in mind that Darkest Dungeon is turn-based, so slightly off topic.
On 15/08/2024 21:19, Altered Beast wrote:
Keep in mind that Darkest Dungeon is turn-based, so slightly off topic.
This group long ago gave up the pretence that it's only for PC action
games so I wouldn't worry about that!
Think of it as more a group of people who chat about stuff some of which
may be about computer games.
JAB <noway@nochance.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs say:
On 15/08/2024 21:19, Altered Beast wrote:
Keep in mind that Darkest Dungeon is turn-based, so slightly off topic.
This group long ago gave up the pretence that it's only for PC action
games so I wouldn't worry about that!
Think of it as more a group of people who chat about stuff some of which >>may be about computer games.
Since usenet dropped to a trickle, this place is more comp.sys.ibm.pc.games.whatever
Xocyll
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