• Re: Finally, Valve!

    From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Mon Sep 16 18:08:10 2024
    On 9/16/2024 9:33 AM, Spalls Hurgenson wrote:

    Twenty-one years after it was launched, Valve _finally_ adds in a
    feature where more than one game from a library can be played at the
    same time. God damn but I've been waiting for this.

    Admittedly, there are a lot of caveats to this function. Obviously,
    more than one instance of the same game can't be played at time. You
    have to use the Steam Families feature and share your library, which
    means you'll need multiple accounts. And it's up to individual
    publishers whether they'll actually SUPPORT this feature and even
    allow it.

    But it's still a very welcome step in the right direction. Being able
    to share my library across computers is all well-and-good, but in a
    practical sense it was pretty useless if only one person could access
    that library at a time. Now I can play a game on one PC, and somebody
    else can use another one of my PCs to play something else.

    [Yes, I am intending to create 'child' accounts for all
    my PCs now. No, that's not what they're for. But if it's
    the only real way for me to share my vast Steam library
    across multiple computers that I own, Valve can suck it.]

    As a 'family' feature, though, I'm still a bit creeped out that I'd
    have to create online accounts for each of my kids just to let them
    play my games. I understand the logistical and technical reasoning
    behind it, but it still feels weird giving corporations access to
    children that way. Maybe in another twenty years, Valve will figure
    out a way to let the kids play their parents games without having to
    sell their souls to the industry first...

    But isn't collecting children's souls the whole point of running a game company?!

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Dimensional Traveler@21:1/5 to Spalls Hurgenson on Tue Sep 17 08:12:06 2024
    On 9/17/2024 7:38 AM, Spalls Hurgenson wrote:
    On Mon, 16 Sep 2024 18:08:10 -0700, Dimensional Traveler
    <dtravel@sonic.net> wrote:
    On 9/16/2024 9:33 AM, Spalls Hurgenson wrote:

    As a 'family' feature, though, I'm still a bit creeped out that I'd
    have to create online accounts for each of my kids just to let them
    play my games. I understand the logistical and technical reasoning
    behind it, but it still feels weird giving corporations access to
    children that way. Maybe in another twenty years, Valve will figure
    out a way to let the kids play their parents games without having to
    sell their souls to the industry first...

    But isn't collecting children's souls the whole point of running a game
    company?!

    Yes.

    But that's because, as we all know, early video-game companies were
    allied with Satan. Didn't your local preacher warn you about that in
    the 80s?

    I come from a long line of agnostics and scientists.

    What do you think all those quarters plunked into arcade
    machines actually represented? You don't think they were in it for the purported monetary value of those discs, do you? Every time you fed
    one of those machines, you were feeding it a tiny bit of your soul.

    I thought I was feeding it a tiny bit of my retirement.

    However, by 2050, souls will be passe. Satan is out; AI is in. Our AI overlords will probably be more interested in using us for batteries,
    or something. Valve will probably adapt Steam so it sucks pure
    life-energy out of the children to keep their processors running. ;-)
    Neo will save us.

    --
    I've done good in this world. Now I'm tired and just want to be a cranky
    dirty old man.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Tue Sep 17 12:01:45 2024
    On Mon, 16 Sep 2024 12:33:46 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:


    Twenty-one years after it was launched, Valve _finally_ adds in a
    feature where more than one game from a library can be played at the
    same time. God damn but I've been waiting for this.

    Admittedly, there are a lot of caveats to this function. Obviously,
    more than one instance of the same game can't be played at time. You
    have to use the Steam Families feature and share your library, which
    means you'll need multiple accounts. And it's up to individual
    publishers whether they'll actually SUPPORT this feature and even
    allow it.

    But it's still a very welcome step in the right direction. Being able
    to share my library across computers is all well-and-good, but in a
    practical sense it was pretty useless if only one person could access
    that library at a time. Now I can play a game on one PC, and somebody
    else can use another one of my PCs to play something else.

    [Yes, I am intending to create 'child' accounts for all
    my PCs now. No, that's not what they're for. But if it's
    the only real way for me to share my vast Steam library
    across multiple computers that I own, Valve can suck it.]

    As a 'family' feature, though, I'm still a bit creeped out that I'd
    have to create online accounts for each of my kids just to let them
    play my games. I understand the logistical and technical reasoning
    behind it, but it still feels weird giving corporations access to
    children that way. Maybe in another twenty years, Valve will figure
    out a way to let the kids play their parents games without having to
    sell their souls to the industry first...

    Eh. Valve's data collection isn't egregious, afaik.

    What data compromises are you worried about for your younglings?

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From Zaghadka@21:1/5 to Spalls Hurgenson on Tue Sep 17 12:02:15 2024
    On Tue, 17 Sep 2024 10:38:34 -0400, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    But that's because, as we all know, early video-game companies were
    allied with Satan.

    Um.. I mean, the cover of Ultima 8 didn't help...

    --
    Zag

    No one ever said on their deathbed, 'Gee, I wish I had
    spent more time alone with my computer.' ~Dan(i) Bunten

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)