Reviews are -unsurprisingly- overwhelmingly positive, although I'm
sure that has more to do with nostalgia for the franchise than any
actual, honest appraisal of the game (anyway, it's a huge game and how
anyone could honestly make judgement on the game after only a few
hours is a mystery to me). Also, this being 2024, I'm sure the game
released full of bugs and with poor optimization; it's worth waiting a
few weeks (or months!) just for all that nonsense to sort out. We'll
see what people really think about the game in February.
It seems a bit of a mixed experience so far from the reviews and a day
one patch. I'm going to wait a bit for everything to settle down and
even then my poor little budget PC is probably going to struggle. Then
again that's what the Steam refund option is for.
On Thu, 21 Nov 2024 09:01:11 +0000, JAB <noway@nochance.com> wrote:
It seems a bit of a mixed experience so far from the reviews and a day
one patch. I'm going to wait a bit for everything to settle down and
even then my poor little budget PC is probably going to struggle. Then >>again that's what the Steam refund option is for.
At least one Youtube review complains that the game is too long
(approx. 30 hours)
I well remember threads in this group bemoaning how short games had
become. When RTCW was first released some posters lamented that it was
'only 12 hours long'.
The best Steam review in my opinion is here >https://steamcommunity.com/id/reddlyb/recommended/1643320/
It's a pure STALKER game. If you enjoyed vanilla Shadow Of Chernobyl
then you will probably enjoy STALKER 2
It happened. It really happened. STALKER 2 finally released. More
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
JAB wrote:
It seems a bit of a mixed experience so far from the reviews and a
day one patch. I'm going to wait a bit for everything to settle down
and even then my poor little budget PC is probably going to struggle.
Then again that's what the Steam refund option is for.
Am I only one that thinks that being buggy is to be expected, specially
with s.t.a.l.k.e.r.? I mean, there's eurojank, and there's eastern
eurokank. The original game was always an absolute nightmare until there
were enough community fixed to bundle them into a gigapack that makes
the game actually playable.
Sure bugs, and that are a pain, but for me it would not be a
S.t.a.l.k.e.r. game if it was perfect and without issues. I think the
real issue is that while the first game and its sequels were pretty
niche products and almost underground cult games, S.t.a.l.k.e.r. 2 has
been hyped and pushed to AAA game level. A mainstream audience is
probably not ready for it.
Spalls Hurgenson <spallshurgenson@gmail.com> looked up from reading the entrails of the porn spammer to utter "The Augury is good, the signs
say:
It happened. It really happened. STALKER 2 finally released. More
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
Hah, CDN prices $79.99, $109.99 and $149.99, and then taxed on top of
that to become $90.39 for the 79.99. Nope!
Wishlisted, so they'll send me an email when it's on sale.
On Fri, 22 Nov 2024 14:41:35 +0100, H1M3M <wipnoah@gmail.com> wrote:
JAB wrote:
It seems a bit of a mixed experience so far from the reviews and a
day one patch. I'm going to wait a bit for everything to settle down
and even then my poor little budget PC is probably going to struggle.
Then again that's what the Steam refund option is for.
Am I only one that thinks that being buggy is to be expected, specially
with s.t.a.l.k.e.r.? I mean, there's eurojank, and there's eastern
eurokank. The original game was always an absolute nightmare until there
were enough community fixed to bundle them into a gigapack that makes
the game actually playable.
Oh, I definitely expect it, especially given the developers and the
very rocky development cycle. Doesn't mean I like it, or am rushing
out to experience it. I'm happy to wait until the worst of the issues
are fixed... either by the developers or (more likely) the fanbase.
Speaking of which, there are already mods available. Including one to
remove the inventory weight limitations, which will absolutely be one
of the mods I will install when I eventually get the game. I /hate/
inventory restrictions.
[This may surprise absolutely none of you, but I'm a bit of a
packrat when playing computer games too. ;-) If it's not
nailed down in the gameworld, I'm picking it up and bringing
it with me. And if the game doesn't le me carry everything,
I'm gonna hack it so it will]
On Fri, 22 Nov 2024 14:41:35 +0100, H1M3M <wipnoah@gmail.com> wrote:
JAB wrote:
It seems a bit of a mixed experience so far from the reviews and a
day one patch. I'm going to wait a bit for everything to settle down
and even then my poor little budget PC is probably going to struggle.
Then again that's what the Steam refund option is for.
Am I only one that thinks that being buggy is to be expected, specially >>with s.t.a.l.k.e.r.? I mean, there's eurojank, and there's eastern >>eurokank. The original game was always an absolute nightmare until there >>were enough community fixed to bundle them into a gigapack that makes
the game actually playable.
Oh, I definitely expect it, especially given the developers and the
very rocky development cycle. Doesn't mean I like it, or am rushing
out to experience it. I'm happy to wait until the worst of the issues
are fixed... either by the developers or (more likely) the fanbase.
Speaking of which, there are already mods available. Including one to
remove the inventory weight limitations, which will absolutely be one
of the mods I will install when I eventually get the game. I /hate/
inventory restrictions.
[This may surprise absolutely none of you, but I'm a bit of a
packrat when playing computer games too. ;-) If it's not
nailed down in the gameworld, I'm picking it up and bringing
it with me. And if the game doesn't le me carry everything,
I'm gonna hack it so it will]
It happened. It really happened. STALKER 2 finally released. More
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
Reviews are -unsurprisingly- overwhelmingly positive, although I'm
sure that has more to do with nostalgia for the franchise than any
actual, honest appraisal of the game (anyway, it's a huge game and how
anyone could honestly make judgement on the game after only a few
hours is a mystery to me). Also, this being 2024, I'm sure the game
released full of bugs and with poor optimization; it's worth waiting a
few weeks (or months!) just for all that nonsense to sort out. We'll
see what people really think about the game in February.
Still, congrats to GSC Gameworld (the developers) for finally
releasing the game. That's a hard struggle for a small developer with
an outlandishly large reputation under any circumstances; expectations
are unproportionally high. But having to do that while your homeland
is literally under siege and on fire... it's an impressive feat. My
hat is off to you, gentlefolk.
On Wed, 20 Nov 2024 17:23:51 -0500, Spalls Hurgenson <spallshurgenson@gmail.com> wrote:
It happened. It really happened. STALKER 2 finally released. More*--
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
Reviews are -unsurprisingly- overwhelmingly positive, although I'm
sure that has more to do with nostalgia for the franchise than any
actual, honest appraisal of the game (anyway, it's a huge game and how
anyone could honestly make judgement on the game after only a few
hours is a mystery to me). Also, this being 2024, I'm sure the game
released full of bugs and with poor optimization; it's worth waiting a
few weeks (or months!) just for all that nonsense to sort out. We'll
see what people really think about the game in February.
Still, congrats to GSC Gameworld (the developers) for finally
releasing the game. That's a hard struggle for a small developer with
an outlandishly large reputation under any circumstances; expectations
are unproportionally high. But having to do that while your homeland
is literally under siege and on fire... it's an impressive feat. My
hat is off to you, gentlefolk.
I didn't get very far into the game but was really liking it! However,
I have to wait at least 5 minutes before the game is playable due to
not only the compiling shaders thing (which takes forever and the
adjustments to the video card setting does absolutely nothing to speed
up the process), but the splash screens beforehand.
And then after that finishes, it still takes about a minute or so for
"press any key" to actually load play the game.
In addition, the settings are not saved - after the game actually
starts, I have to go back into the settings in order to invert Y. Even
though I press F to save and am told the settings saved, they are NOT!
I did like that there was a quick save command (but not quick load)
and old-fashioned manual save spots in addition to auto-saves!
Too bad. Going to move on to something else. Probably God of War
Ragnarok but now I need to figure out how to stop the lengthy
cutscenes that are happening all the time! They are so long! :-)
I guess I am now an old you know what when it comes to playing games.
Pretty demanding, eh? hehe
On 26/11/2024 19:46, PW wrote:
On Wed, 20 Nov 2024 17:23:51 -0500, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
It happened. It really happened. STALKER 2 finally released. More*--
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
Reviews are -unsurprisingly- overwhelmingly positive, although I'm
sure that has more to do with nostalgia for the franchise than any
actual, honest appraisal of the game (anyway, it's a huge game and how
anyone could honestly make judgement on the game after only a few
hours is a mystery to me). Also, this being 2024, I'm sure the game
released full of bugs and with poor optimization; it's worth waiting a
few weeks (or months!) just for all that nonsense to sort out. We'll
see what people really think about the game in February.
Still, congrats to GSC Gameworld (the developers) for finally
releasing the game. That's a hard struggle for a small developer with
an outlandishly large reputation under any circumstances; expectations
are unproportionally high. But having to do that while your homeland
is literally under siege and on fire... it's an impressive feat. My
hat is off to you, gentlefolk.
I didn't get very far into the game but was really liking it! However,
I have to wait at least 5 minutes before the game is playable due to
not only the compiling shaders thing (which takes forever and the
adjustments to the video card setting does absolutely nothing to speed
up the process), but the splash screens beforehand.
And then after that finishes, it still takes about a minute or so for
"press any key" to actually load play the game.
In addition, the settings are not saved - after the game actually
starts, I have to go back into the settings in order to invert Y. Even
though I press F to save and am told the settings saved, they are NOT!
I did like that there was a quick save command (but not quick load)
and old-fashioned manual save spots in addition to auto-saves!
Too bad. Going to move on to something else. Probably God of War
Ragnarok but now I need to figure out how to stop the lengthy
cutscenes that are happening all the time! They are so long! :-)
I guess I am now an old you know what when it comes to playing games.
Pretty demanding, eh? hehe
From what I've read there are quite a few technical issues
(particularly optimisation) and bugs currently but the devs. are working
on fixing those. So probably best to move on until your first experience
of the game will be a good one.
On Wed, 27 Nov 2024 09:38:56 +0000, JAB <noway@nochance.com> wrote:
On 26/11/2024 19:46, PW wrote:
On Wed, 20 Nov 2024 17:23:51 -0500, Spalls Hurgenson
<spallshurgenson@gmail.com> wrote:
It happened. It really happened. STALKER 2 finally released. More*--
unexpected things have happened this year, but not more welcome.
Not that I'm buying it. Not yet at least. Not that I besmirch the
developers getting paid for their hard work, but I just don't feel
like paying $60 USD for a game in a franchise I've only lukewarm
feelings toward.
(Much less $80 or $110 USD for the Deluxe or Ultimate versions,
respectively. Honestly, the division of the game into these various
editions annoyed me enough to kill any desire to pay even the $60 USD
asking price for the standard edition).
Reviews are -unsurprisingly- overwhelmingly positive, although I'm
sure that has more to do with nostalgia for the franchise than any
actual, honest appraisal of the game (anyway, it's a huge game and how >>>> anyone could honestly make judgement on the game after only a few
hours is a mystery to me). Also, this being 2024, I'm sure the game
released full of bugs and with poor optimization; it's worth waiting a >>>> few weeks (or months!) just for all that nonsense to sort out. We'll
see what people really think about the game in February.
Still, congrats to GSC Gameworld (the developers) for finally
releasing the game. That's a hard struggle for a small developer with
an outlandishly large reputation under any circumstances; expectations >>>> are unproportionally high. But having to do that while your homeland
is literally under siege and on fire... it's an impressive feat. My
hat is off to you, gentlefolk.
I didn't get very far into the game but was really liking it! However,
I have to wait at least 5 minutes before the game is playable due to
not only the compiling shaders thing (which takes forever and the
adjustments to the video card setting does absolutely nothing to speed
up the process), but the splash screens beforehand.
And then after that finishes, it still takes about a minute or so for
"press any key" to actually load play the game.
In addition, the settings are not saved - after the game actually
starts, I have to go back into the settings in order to invert Y. Even
though I press F to save and am told the settings saved, they are NOT!
I did like that there was a quick save command (but not quick load)
and old-fashioned manual save spots in addition to auto-saves!
Too bad. Going to move on to something else. Probably God of War
Ragnarok but now I need to figure out how to stop the lengthy
cutscenes that are happening all the time! They are so long! :-)
I guess I am now an old you know what when it comes to playing games.
Pretty demanding, eh? hehe
From what I've read there are quite a few technical issues
(particularly optimisation) and bugs currently but the devs. are working
on fixing those. So probably best to move on until your first experience
of the game will be a good one.
I mean... it _is_ a STALKER game. If you didn't want the bugs, why did
you buy it before it's at least three years old? ;-)
***
To skip shader compilation, create a new file called ENGINE.INI in
your {appdata}local\stalker2\config folder, and added the following
lines:
[SystemSettings]
r.PSOWarmup.WarmupMaterials=0
(If you change GPU or drivers, you'll want to re-enable shader
recompilation though)
***
To skip the intro movies, there's a mod for that (of course) >https://github.com/Lyall/STALKER2Tweak/releases
Extract to your STALKER2 director and the intro/logos should be gone
(the mod also adds various config tweaks. Oh, and I just noted it has
an option to disable shader compilation too)
From what I've read there are quite a few technical issues
(particularly optimisation) and bugs currently but the devs. are working
on fixing those. So probably best to move on until your first experience
of the game will be a good one.
I mean... it_is_ a STALKER game. If you didn't want the bugs, why did
you buy it before it's at least three years old? 😉
From what I've read there are quite a few technical issues*--
(particularly optimisation) and bugs currently but the devs. are working
on fixing those. So probably best to move on until your first experience
of the game will be a good one.
I think so too! If I could hold on until Baulder's Gate 3 came out
was patched, instead of buying it two years plus earler under Early
Access I can wait for this one to be fixed. Although I quit playing
BG3 early on (too confusing for me! :-))
Good point JAB! Thanks!
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