• Re: Valve Says No

    From Zaghadka@21:1/5 to Spalls Hurgenson on Tue Feb 11 11:46:04 2025
    On Tue, 11 Feb 2025 11:26:09 -0500, in comp.sys.ibm.pc.games.action,
    Spalls Hurgenson wrote:

    [snip]

    Which, I think, is welcome news to pretty much every PC gamer, who
    looks at the offerings on Apple's App Store and Google's Play Store
    and shudders with disgust. It's not the sort of thing we want
    infecting our games, and kudos to Valve for taking the stand against
    it. Admittedly, it is a stand they can only make because they have
    such overwhelming control of PC gaming, and because they're already
    raking in so much cash that they can ignore the additional profits
    allowing such games would allow, but still, I take these victories
    where I can get them.

    Epic has made no comments on whether it intends to follow suit.**

    I don't understand how this is a victory for the consumer? Just clearly
    label the games as "in-game ads" or "ad based" and sell them. If it
    clutters the catalog, give users an option to block ad-based games from
    their searches.

    I'd probably enjoy a full-screen version of WWF2. This is a corollary to
    the Number, in my book. More games please!*

    But it's a good move for Valve, as they take a cut of the purchase price
    and the purchase price for these games is (nominally) "free."** So Valve
    would have to negotiate a cut of the ad revenue. They'd also have to
    negotiate promotional concerns such as product placement, as these apps multiply like rabbits and would glut the catalog. Since, as you say, they
    are raking in the money, they don't need the agita, additional software development costs, nor legal fees.

    Valve is deciding on Valve's needs alone. Their answer appears to be "We
    make enough money, thank you." Any perceived benefit to the consumer is projection, IMO.

    I have a very few of these games on my phone, and I try to pay for
    ad-free so long as it isn't sold as a monthly sub. I got in on the ground
    floor (one payment, no ads forever) with my Wordle app and Yahtzee. Both
    have since moved to subs. Unfortunately, I missed the opportunity with
    WWF. In WWF, "close the ad as soon as possible" is a game in and of
    itself. They know it, too. They change the processes for closing ads
    quarterly.

    What's worse is I don't remember anything that's advertised, other than
    there are ads for "free-to-play" games which I can't remember nor
    identify by name, so I don't get the point.*** However, as a
    communications professional, I have some interest in monitoring how
    marketers are trying to reach young people. So it becomes research. Maybe that's why I don't mind it.

    --
    Zag

    This is csipg.rpg - reality is off topic. ...G. Quinn ('08) `````````````````````````````````````````````````````````````````````````
    * Increasing your individual Number through free-to-play games is a sin. Apocryphal. You will be shunned if you try to count them. It is fraud.

    ** Some restrictions apply, if you consider your time to be money.

    *** Oh yeah, bras. I remember they were advertising bras once. All the
    hawt cleavage was memorable. Couldn't tell you the brand. I am literally sitting here trying to remember the brand, to see if it was effective messaging, and all I can remember is the skin show. The score is
    "attention capture: 10, brand awareness: 0."

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)
  • From JAB@21:1/5 to Zaghadka on Wed Feb 12 11:18:33 2025
    On 11/02/2025 17:46, Zaghadka wrote:
    I don't understand how this is a victory for the consumer? Just clearly
    label the games as "in-game ads" or "ad based" and sell them. If it
    clutters the catalog, give users an option to block ad-based games from
    their searches.

    I'm not sure I'd say it's a victory but it does mean that if dev's want
    to make games that are ad based, which goes hand-in-hand with MTX, then
    the PC isn't the place to do it. So either go back to mobile land or
    actually develop a game and not an ad fest.

    The iPad is actually a really good platform for certain types of games
    but they are pretty much muscled out by free-to-play games which I think
    is a bit of a shame.

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)