https://www.gog.com/en/game/beholder_2
On Fri, 30 Jun 2023 11:55:36 -0400, Metal Guru <MetalGuru@IsItYou.com>
wrote:
https://www.gog.com/en/game/beholder_2
Yes! Snagged! The numbers* go up-up-up!
* both 'total games in library' and 'games in the backlog waiting to
be played' ;-)
https://www.gog.com/en/game/beholder_2
On Friday, June 30, 2023 at 8:55:38?AM UTC-7, Metal Guru wrote:
https://www.gog.com/en/game/beholder_2
I got all exciting thinking that was Eye of the Beholder 2. I don't
know why, I couldn't get into the first one. In either case it's not,
and I still got it. It doesn't sound fun though.
On Fri, 30 Jun 2023 11:36:19 -0700 (PDT), Justisaur
<just...@gmail.com> wrote:
On Friday, June 30, 2023 at 8:55:38?AM UTC-7, Metal Guru wrote:
https://www.gog.com/en/game/beholder_2
I got all exciting thinking that was Eye of the Beholder 2. I don'tI'm pretty sure I've said it before, but "Eye of the Beholder 2" will
know why, I couldn't get into the first one. In either case it's not,
and I still got it. It doesn't sound fun though.
always have a special place in my heart. Not for it's gameplay,
though; God no. I HATED playing that game. Creeping through the
isolinear dungeons, step by step; peering at every wall looking for a 'secret door' switch; mapping out where you've been by littering the
dungeon floors; the awful combat 'dance'; having to keep your players
fed... and all the poisonings! It was a grindy, unpleasant game using
an obsolete engine. No, I didn't like the game for its gameplay.
But, man oh man, that intro*. The raindrop falling into the puddle;
the flickering flames in the fireplace; the limpid moistness of the characters eyes... I couldn't imagine graphics ever getting any better
than that. It was well directed too, with excellent pacing and sound effects.
EOB2 maintained a place on my hard-drive for YEARS simply so I could
watch and rewatch its introductory cinematic whenever I wanted. These
days I can better see the tricks and techniques used in its making,
and its effect is less dramatic. Still, I think it's very well done
for its time.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
On Friday, June 30, 2023 at 2:25:34?PM UTC-7, Spalls Hurgenson wrote:
EOB2 maintained a place on my hard-drive for YEARS simply so I could
watch and rewatch its introductory cinematic whenever I wanted. These
days I can better see the tricks and techniques used in its making,
and its effect is less dramatic. Still, I think it's very well done
for its time.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
Watched, not bad. I immediately said to myself, hey that architecture
looks like Lands of Lore! and so it was as it too was Westwood studios
a year or two earlier. Now there's a game I loved. Here's the intro, the >closeup on the faces are so much better, but the overland travel bits
are horrible in comparison.
https://www.youtube.com/watch?v=QBokT0HQ7jk
I'm pretty sure I've said it before, but "Eye of the Beholder 2" will
always have a special place in my heart. Not for it's gameplay,
though; God no. I HATED playing that game. Creeping through the
isolinear dungeons, step by step; peering at every wall looking for a
'secret door' switch; mapping out where you've been by littering the
dungeon floors; the awful combat 'dance'; having to keep your players
fed... and all the poisonings! It was a grindy, unpleasant game using
an obsolete engine. No, I didn't like the game for its gameplay.
On Fri, 30 Jun 2023 21:53:04 -0700 (PDT), Justisaur
<just...@gmail.com> wrote:
On Friday, June 30, 2023 at 2:25:34?PM UTC-7, Spalls Hurgenson wrote:
EOB2 maintained a place on my hard-drive for YEARS simply so I could
watch and rewatch its introductory cinematic whenever I wanted. These
days I can better see the tricks and techniques used in its making,
and its effect is less dramatic. Still, I think it's very well done
for its time.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
Watched, not bad. I immediately said to myself, hey that architecture >looks like Lands of Lore! and so it was as it too was Westwood studios"Video not available"... but that's okay. I know the one you mean (and thanks to my immense installation of DOS games, I can view it at any
a year or two earlier. Now there's a game I loved. Here's the intro, the >closeup on the faces are so much better, but the overland travel bits
are horrible in comparison.
https://www.youtube.com/watch?v=QBokT0HQ7jk
time ;-)
<waxing nostalgic mode engaged>
Westwood Studios (nee Westwood Associates) was - for the longest time
- an unappreciated also-ran studio; a tiny development house that
punched way above its weight. It was always tied to a larger publisher
- Infocom, SSI, Virgin, and finally EA - which meant it never fully
realized the fruits of their labor. But they created a wide array of
games from almost every genre: adventure, roleplaying, strategy,
simulation, platformers, casual.
Westwood was most notable for its emphasis on its production values.
The mechanics of its games were sometimes unique and innovative, but
as often were unoriginal clones of existing games. But the visuals?
They were always great. Their games usually weren't cutting edge in technology, but they had some excellent artists who were able to make
the best of what was available to them. Their games were rarely revolutionary, but rather were evolutions of existing ideas with added polish and flair.
And they definitely had their own art style, something that was most
obvious during the DOS era. It's not hard to see the artistic
similarities between games like "Kyrandia", "Eye of the Beholder",
Lands of Lore", and even titles like "Command and Conquer", "Dune" and "Dragonstrike". They had an eye for color, an ear for music and a
seemingly instinctual knowledge of how scenes came together that was
rarely matched by others.
Westwood was never at the top when it came to pushing the envelope technologically, or with the most modern and compelling gameplay. In
those regards, they tended to be followers rather than leaders. But
when playing a Westwood game, you were usually assured of quality and spectacle, and it's for that reason that Westwood games often lingered
on my hard-drive long after my interest in the gameplay waned.
Some Westwood games of note: How many have you played?
Battletech: Crescent Hawk games * Circuits Edge * Donalds Alphabet
Chase (& Mickey's Runaway Zoo) * DragonStrike * Mines of Titan (aka
Mars Saga) * Eye of the Beholder games * Kyrandia games * Dune II
Lands of Lore games * Command & Conquer games * Toonstruck *
Lion King * Monopoly CD-ROM (1995) * Blade Runner
On Saturday, July 1, 2023 at 6:04:49?AM UTC-7, Spalls Hurgenson wrote:
On Fri, 30 Jun 2023 21:53:04 -0700 (PDT), Justisaur
<just...@gmail.com> wrote:
On Friday, June 30, 2023 at 2:25:34?PM UTC-7, Spalls Hurgenson wrote:"Video not available"... but that's okay. I know the one you mean (and
EOB2 maintained a place on my hard-drive for YEARS simply so I could
watch and rewatch its introductory cinematic whenever I wanted. These
days I can better see the tricks and techniques used in its making,
and its effect is less dramatic. Still, I think it's very well done
for its time.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
Watched, not bad. I immediately said to myself, hey that architecture
looks like Lands of Lore! and so it was as it too was Westwood studios
a year or two earlier. Now there's a game I loved. Here's the intro, the
closeup on the faces are so much better, but the overland travel bits
are horrible in comparison.
https://www.youtube.com/watch?v=QBokT0HQ7jk
thanks to my immense installation of DOS games, I can view it at any
time ;-)
<waxing nostalgic mode engaged>
Westwood Studios (nee Westwood Associates) was - for the longest time
- an unappreciated also-ran studio; a tiny development house that
punched way above its weight. It was always tied to a larger publisher
- Infocom, SSI, Virgin, and finally EA - which meant it never fully
realized the fruits of their labor. But they created a wide array of
games from almost every genre: adventure, roleplaying, strategy,
simulation, platformers, casual.
Westwood was most notable for its emphasis on its production values.
The mechanics of its games were sometimes unique and innovative, but
as often were unoriginal clones of existing games. But the visuals?
They were always great. Their games usually weren't cutting edge in
technology, but they had some excellent artists who were able to make
the best of what was available to them. Their games were rarely
revolutionary, but rather were evolutions of existing ideas with added
polish and flair.
And they definitely had their own art style, something that was most
obvious during the DOS era. It's not hard to see the artistic
similarities between games like "Kyrandia", "Eye of the Beholder",
Lands of Lore", and even titles like "Command and Conquer", "Dune" and
"Dragonstrike". They had an eye for color, an ear for music and a
seemingly instinctual knowledge of how scenes came together that was
rarely matched by others.
Westwood was never at the top when it came to pushing the envelope
technologically, or with the most modern and compelling gameplay. In
those regards, they tended to be followers rather than leaders. But
when playing a Westwood game, you were usually assured of quality and
spectacle, and it's for that reason that Westwood games often lingered
on my hard-drive long after my interest in the gameplay waned.
Some Westwood games of note: How many have you played?
Battletech: Crescent Hawk games * Circuits Edge * Donalds Alphabet
Chase (& Mickey's Runaway Zoo) * DragonStrike * Mines of Titan (aka
Mars Saga) * Eye of the Beholder games * Kyrandia games * Dune II
Lands of Lore games * Command & Conquer games * Toonstruck *
Lion King * Monopoly CD-ROM (1995) * Blade Runner
Surprisingly very few. Mines of Titan was a favorite, Both Lands of Lore, >though II was far worse. I attempted EoB once but didn't get very far.
I saw Dragonstrike is on sale on GoG right now for $4.01, I almost bought
it, but wasn't quite sure. I bought far too many games there yesterday >afternoon, and burned through all of $12! :)
On Fri, 30 Jun 2023 11:36:19 -0700 (PDT), Justisaur
<justisaur@gmail.com> wrote:
On Friday, June 30, 2023 at 8:55:38?AM UTC-7, Metal Guru wrote:
https://www.gog.com/en/game/beholder_2
I got all exciting thinking that was Eye of the Beholder 2. I don't
know why, I couldn't get into the first one. In either case it's not,
and I still got it. It doesn't sound fun though.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
On Fri, 30 Jun 2023 17:25:20 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
On Fri, 30 Jun 2023 11:36:19 -0700 (PDT), JustisaurGreat. Now I'm watching the entire let's play. Curse you Spalls!
<justisaur@gmail.com> wrote:
On Friday, June 30, 2023 at 8:55:38?AM UTC-7, Metal Guru wrote:
https://www.gog.com/en/game/beholder_2
I got all exciting thinking that was Eye of the Beholder 2. I don't
know why, I couldn't get into the first one. In either case it's not, >>>and I still got it. It doesn't sound fun though.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
On Tue, 04 Jul 2023 10:56:24 -0500, Zaghadka <zaghadka@hotmail.com>
wrote:
On Fri, 30 Jun 2023 17:25:20 -0400, in comp.sys.ibm.pc.games.action,
Spalls Hurgenson wrote:
On Fri, 30 Jun 2023 11:36:19 -0700 (PDT), JustisaurGreat. Now I'm watching the entire let's play. Curse you Spalls!
<justisaur@gmail.com> wrote:
On Friday, June 30, 2023 at 8:55:38?AM UTC-7, Metal Guru wrote:
https://www.gog.com/en/game/beholder_2
I got all exciting thinking that was Eye of the Beholder 2. I don't >>>>know why, I couldn't get into the first one. In either case it's not, >>>>and I still got it. It doesn't sound fun though.
* watch it here:
https://www.youtube.com/watch?v=D8gZxUmEphs
warning: very Sound Blaster FM-synth'y soundtrack :-)
On the one hand... cool! Because, like I've said, Westwood games are >spectacles for the senses, and even thirty years later "Eye of the
Beholder 2" is a gorgeous game to watch.
On the other hand, I can't imagine its gameplay is enthralling enough
to entertain any but the most masochistic watcher for too long.
Actually, the guy roleplays the entire party (with voices) - and is quite >amusing - so that's why I'm watching for now.
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