In a recent video [https://www.youtube.com/watch?v=CT5bwwvDv00] [2]
the company detailed why it hates PC game mods, arguing that mods are equivalent to 'cheating', lead to higher support costs, and
reputational damage, and that Capcom will continue to try to crack
down on them in the same way it does with its anti-cheat and
anti-piracy measures.
Capcom is a Japanese, console gaming company, and there are a lot of
societal differences from Western PC gaming. Capcom started as a
developer of arcade games, an industry where most 'mods' were
pirated copies of their ROMS and hardware. PC games in Japan were
(are) long-seen as the alternative for people interested in hentai
and other pornographic games; it was the SLEAZY platform. Japanese
culture is also more constrained and respectful of an authority's
singular vision; thus, an artist's intent for his work was often seen
as the only allowable interpretation. Modding a game to add new
characters or visuals beyond what the developer created? It's almost
a heresy!
Spalls Hurgenson wrote:
Warning: I'm going to play Devil's advocate here and defend Capcom,
although only on Anti-Modding
"Reputational Damage":
I'm seeing where this may come from, because this just reminded me of
another japanese fighting game company that literally had a warning
screen before the game started indicating that modding was banned and
would be prosecuted.
That would have been Tecmo, nowadays Koei-Tecmo, and the reason was the
Dead or Alive fully naked mods, which got even worse when a piece of
garbage called "Dead or Alive Extreme Beach Volleyball happened". This
has been affecting Street Fighter V and VI too. Lire restoring the
original Juri costume that was a bit too revealing, or the chun li going >commando mods. After what Rockstar got into with the Hot Coffee mod,
it's expected.
"Modding and cheating": Capcom is extremely focused on online games like >monster hunter, and Street Fighter has embraced Esports. There's a
slippery slope between modding a new character or new music, and
removing the protections against using a Hitbox controller. Hacked data >making it to the servers becomes a problem for other players. You just
have to see Pokémon players that have received edited monsters.
Japanese companies at its best...
But I love japanese culture, we even had a japanese guest kid
recently in our house, I learned a ton upfront to accommodate the kid
as well as possible, but you have to see it from their fixed POV
which is quite rigid, highest principle in japan is the community and
that you behave within its rules, modding probably from their pov is
breaking out of this common ground on how to deal with their
products.
Werner P. wrote:
Japanese companies at its best...
But I love japanese culture, we even had a japanese guest kid
recently in our house, I learned a ton upfront to accommodate the kid
as well as possible, but you have to see it from their fixed POV
which is quite rigid, highest principle in japan is the community and
that you behave within its rules, modding probably from their pov is
breaking out of this common ground on how to deal with their
products.
Japanese companies have traditionally been draconian when it comes to approaching IP protection, from modding to the creation of derivative contents. It's one of those things that is becoming a massive culture
clash in the west, and won't change easily. At least Capcom seems
focused on just making things harder for modders, rather than making
your entire life a livinghell like Nintendo.
Still, I will take Capcom being a dick any day over having to suffer
Nintendo or... Pachinkonami.
https://www.kotaku.com.au/2019/01/game-modding-illegal-in-japan-punishable-by-prison-and-fines/
Still, I will take Capcom being a dick any day over having to sufferNintendo is nintendo, take them or leave them, Konami is really evil,
Nintendo or... Pachinkonami.
https://www.kotaku.com.au/2019/01/game-modding-illegal-in-japan-punishable-by-prison-and-fines/
Nintendo is nintendo, take them or leave them, Konami is really evil,
but do they even exist anymore in gaming?
Werner P. wrote:
Nintendo is nintendo, take them or leave them, Konami is really evil,
but do they even exist anymore in gaming?
Konami seems to be back at re-releasing a few games again, but it sounds
more like their gambling business is not going that well after a
pandemic and a global financial crisis and they need to diversify.
On Thu, 2 Nov 2023 20:24:57 +0100, H1MEM <wipnoah@gmail.com> wrote:
Werner P. wrote:
Nintendo is nintendo, take them or leave them, Konami is really evil,
but do they even exist anymore in gaming?
Konami seems to be back at re-releasing a few games again, but it sounds
more like their gambling business is not going that well after a
pandemic and a global financial crisis and they need to diversify.
Their re-release strategy doesn't seem to be going that well for them
though. The "Metal Gear Solid" pack that just came out bombed /hard/,
thanks to the extremely lackluster effort the company put into it
(many pointing out that earlier releases of the games had more features/better performance). Their "Silent Hill Revival" thing -
which apparently has a battlepass for cutscenes? - isnt' faring much
better.
Konami is coasting on its past success, but that gravy train seems to
be coming to an end for them.
Their "Silent Hill Revival" thing - which apparently has a
battlepass for cutscenes? - isnt' faring much better.
Konami is coasting on its past success, but that gravy train seems toWell, they just have to release Metal Gear Solid, big Tits...
be coming to an end for them.
The company was founded in 1979 by Kenzo Tsujimoto. He remains the CEO
to this day. He started business in an era when hackers would
literally take out the boards from arcade machines, apply a new ROM,
and then resell it as a completely new machine. There was reason for
Capcom's paranoia and hatred of modding. Is it any wonder the company
is still obsessed with the same ideals it had 40 years ago?
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