I invented the concept of capturing differently : one player can capture only vertically and his opponent vertically. Why is it interesting to break the capture in two? I let you answer to this question. We can use other dimensions (up-down, orthogonal-diagonal or any other binary dimension.
In Hex game there is no capture at all.
El domingo, 1 de enero de 2017, 23:43:41 (UTC+1), Moh Bel escribió:orthogonal-diagonal or any other binary dimension.
I invented the concept of capturing differently : one player can capture only vertically and his opponent vertically. Why is it interesting to break the capture in two? I let you answer to this question. We can use other dimensions (up-down,
In Hex game there is no capture at all.
Carteso doesn't use that capturing method because there is no capture in Carteso.
a) choose a 2x2 area with at least one empty point and place a stone of your color on each empty point in that area, orThis is only to preserve material balance; it's not necessary for decisiveness.
I think the following mechanism is finite and guarantees a final position without crosscuts:
I think the following mechanism is finite and guarantees a final position without crosscuts:
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