• Resident Evil 6 Pc Model Swap 11

    From Nancey Spiney@21:1/5 to All on Sun Nov 26 04:23:54 2023
    How to Swap Models in Resident Evil 6 PC
    Model swapping is a modding technique that allows you to replace the appearance of one character with another in Resident Evil 6 PC. This can be done for fun, customization, or to access different gameplay features. In this article, we will show you how
    to swap models in Resident Evil 6 PC using some tools and files.

    Resident Evil 6 Pc Model Swap 11
    Download Zip https://1canfostaba.blogspot.com/?ls=2wGzxA



    What You Need
    To swap models in Resident Evil 6 PC, you will need the following:


    A copy of Resident Evil 6 PC installed on your computer.
    An ARC tool that can extract and repack .arc files, such as this one.
    A list of .arc files for each character and costume in Resident Evil 6 PC, such as this one.
    The .arc files of the models you want to swap, either from the game itself or from other sources, such as this forum.
    A backup of your original .arc files in case something goes wrong.

    How to Swap Models
    Once you have everything ready, follow these steps to swap models in Resident Evil 6 PC:


    Find the .arc files of the models you want to swap. For example, if you want to swap Leon's default costume with Ada's default costume, you will need pl0000.arc (Leon) and pl1100.arc (Ada).
    Extract the .arc files using the ARC tool. This will create folders with the same name as the .arc files, containing .mod, .mrl, and .tex files.
    Copy the .mod and .mrl files from one folder to another, and rename them to match the destination folder. For example, copy pl1100.mod and pl1100.mrl from pl1100 folder to pl0000 folder, and rename them to pl0000.mod and pl0000.mrl.
    Copy the entire folder of the source model to the destination folder. For example, copy pl1100 folder from pl1100 folder to pl0000 folder.
    Delete the original .mod and .mrl files from the destination folder. For example, delete pl0000.mod and pl0000.mrl from pl0000 folder.
    Copy the content of the textures folder from the source model to the destination model, and overwrite if asked. For example, copy Chara000_DM_HQ.tex from pl1100\\model\\chara\\textures to pl0000\\model\\chara\\textures.
    Open the .arc.txt file of the source model, and copy its content. Then open the .arc.txt file of the destination model, and paste it below its content. Save the changes. For example, open pl1100.arc.txt and copy its content, then open pl0000.arc.txt and
    paste it below its content.
    Repack the destination folder using the ARC tool. This will create a new .arc file with the same name as the destination folder. For example, repack pl0000 folder to create a new pl0000.arc file.
    Replace the original .arc file in your game directory with the new one. For example, replace RESIDENT EVIL 6\\nativePC\\arc\\DX9\\pl0000.arc with your new pl0000.arc file.
    Launch your game and enjoy your swapped model!

    Tips and Tricks
    Here are some tips and tricks to make your model swapping experience better:


    You can swap models for different costumes or campaigns by using different .arc files. For example, if you want to swap Leon's leather jacket costume with Ada's white dress costume, you will need pl0011.arc (Leon) and pl1111.arc


    35727fac0c

    --- SoupGate-Win32 v1.05
    * Origin: fsxNet Usenet Gateway (21:1/5)